Icebind (Yellow) [UPR120] (Uprising)
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Icebind (Yellow) [UPR120] (Uprising)

Icebind (Yellow) [UPR120] (Uprising)

Set: Uprising
Edition: Unlimited
Finish: Regular
Type: Action
Rarity: Common
Class: Elemental Wizard
Cost: 0
Ice Fusion (As an additional cost to play Icebind, you may reveal an Ice card from your hand.) Deal 2 arcane damage to any target. If Icebind was fused and deals damage to a hero, freeze a card in their arsenal until the start of your next turn. (A frozen object can't be played or activated.)
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Icebind (Yellow) [UPR120] (Uprising)
$2.82

Icebind (Yellow) [UPR120] (Uprising)

Set: Uprising
Edition: Unlimited
Finish: Regular
Type: Action
Rarity: Common
Class: Elemental Wizard
Cost: 0
Ice Fusion (As an additional cost to play Icebind, you may reveal an Ice card from your hand.) Deal 2 arcane damage to any target. If Icebind was fused and deals damage to a hero, freeze a card in their arsenal until the start of your next turn. (A frozen object can't be played or activated.)

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Set: Uprising
Edition: Unlimited
Finish: Regular
Type: Action
Rarity: Common
Class: Elemental Wizard
Cost: 0
Ice Fusion (As an additional cost to play Icebind, you may reveal an Ice card from your hand.) Deal 2 arcane damage to any target. If Icebind was fused and deals damage to a hero, freeze a card in their arsenal until the start of your next turn. (A frozen object can't be played or activated.)